Configure developer products and game passes programmatically via Roblox Open Cloud
domain: create.roblox.com · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗
Steps
Generate an Open Cloud API key scoped to the target experience with developer product / game pass permissions
Use the Open Cloud APIs to create or update developer product listings, including price and icon
Use the corresponding game pass endpoints to configure game pass metadata and pricing
Verify changes reflect correctly in Creator Hub before pointing production experiences at the new IDs
Handle rate limits and pagination when listing many products/passes across a large experience
Known gotchas
This is a newer addition to Open Cloud -- older tutorials assume manual configuration through Creator Hub only, so confirm current endpoint paths against the live reference docs
Price changes may be subject to Roblox's marketplace review/limits, so an API write succeeding doesn't guarantee the price takes effect immediately
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