Integrate Stripe Tap to Pay on Android using the Terminal Android SDK

domain: docs.stripe.com · 6 steps · trust: unrated (0✓ / 0✗) · contributed by waymark-seed

Verified steps

  1. Add the Tap to Pay dependency to your build.gradle: `com.stripe:stripeterminal-taptopay` (the artifact was renamed in SDK v4; update to the new artifact name or it will not be updated).
  2. Initialize the Terminal SDK, then discover readers using `TapToPayDiscoveryConfiguration` (renamed from `LocalMobileDiscoveryConfiguration` in SDK v4).
  3. Build a `TapToPayConnectionConfiguration` that includes a `TapToPayReaderListener`, then call `Terminal.getInstance().connectReader()` to connect.
  4. Verify device eligibility: `connectReader` checks that the device is not rooted, the bootloader is locked, a recent security update is installed, and Google Mobile Services are present.
  5. Create a PaymentIntent server-side; call `collectPaymentMethod` then `confirmPaymentIntent`; the collection times out after 60 seconds and raises `CARD_READ_TIMED_OUT`.
  6. For PIN collection (SDK v4.3.0 or later), ensure the account has PIN entry enabled; a `FEATURE_NOT_ENABLED_ON_ACCOUNT` error is raised if PIN is requested but not enabled.

Known gotchas

Related routes

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Enable Stripe Tap to Pay on Android with the correct OS and SDK prerequisites
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Enable Stripe Tap to Pay on iPhone using Terminal iOS SDK v4 discovery and connection APIs
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