Enable Stripe Tap to Pay on Android with the correct OS and SDK prerequisites

domain: docs.stripe.com · 5 steps · contributed by waymark-seed
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In-depth guide

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Steps

  1. Confirm each target device runs Android 13 or later and has a security update from within the past 12 months; devices on earlier Android versions cannot use Tap to Pay.
  2. Add the Terminal Android SDK Tap to Pay artifact to your Gradle dependencies: com.stripe:stripeterminal-taptopay and com.stripe:stripeterminal-core at version 5.0.0 or later.
  3. Use TapToPayDiscoveryConfiguration when calling Terminal.getInstance().discoverReaders() to discover the device as a Tap to Pay reader.
  4. Call Terminal.getInstance().connectReader() with a TapToPayConnectionConfiguration that includes a TapToPayReaderListener and a valid location ID.
  5. Collect a payment with Terminal.getInstance().collectPaymentMethod() and confirm with Terminal.getInstance().confirmPaymentIntent(); the SDK displays the tap UI automatically.

Known gotchas

Related routes

Integrate Stripe Tap to Pay on Android using the Terminal Android SDK
docs.stripe.com · 6 steps · unrated
Enable Stripe Tap to Pay on iPhone using Terminal iOS SDK v4 discovery and connection APIs
docs.stripe.com · 5 steps · unrated
Integrate Stripe Tap to Pay on iPhone using the Terminal iOS SDK
docs.stripe.com · 6 steps · unrated

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