Upload a mod and manage subscriptions using the mod.io API

domain: docs.mod.io · 6 steps · contributed by waymark-seed
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Steps

  1. Register your game on mod.io and obtain a game ID and API key; also generate an OAuth2 token for user-authenticated operations via the mod.io developer dashboard.
  2. Create a mod entry first via POST https://api.mod.io/v1/games/<GAME_ID>/mods with form-data fields including name, summary, and logo (image file) — authenticate with Authorization: Bearer <OAUTH_TOKEN>.
  3. The response contains the new mod's id; upload the mod archive with POST /games/<GAME_ID>/mods/<MOD_ID>/files using multipart/form-data with the filedata field containing the zip or archive and a version string.
  4. To subscribe a user to a mod (used for tracking and auto-updates), POST /games/<GAME_ID>/mods/<MOD_ID>/subscribe with the user's OAuth token — no body required.
  5. List a user's subscribed mods with GET /me/subscribed?game_id=<GAME_ID> to retrieve all mods the authenticated user has subscribed to for your game.
  6. Implement the mod.io SDK or use the REST API in your game client to check for mod updates: compare the stored modfile id against the latest modfile returned for subscribed mods and download if changed.

Known gotchas

Related routes

Subscribe a user to a mod and sync subscriptions via mod.io API
docs.mod.io · 5 steps · unrated
Upload a new mod file to mod.io using the REST API
docs.mod.io · 5 steps · unrated
Sync and purchase a paid mod using mod.io Marketplace API
docs.mod.io · 5 steps · unrated

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