Sync and purchase a paid mod using mod.io Marketplace API

domain: docs.mod.io · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. Ensure your game is monetization-enabled in the mod.io admin panel before calling any Marketplace endpoints
  2. Call GET /me/wallets (scoped to your game ID) with a user OAuth token to register the user with the marketplace and retrieve their token balance
  3. List paid mods by calling GET /games/{game-id}/mods with the revenue_type=1 query parameter to surface only paid content
  4. POST to the purchase endpoint for the chosen mod, supplying the mod ID and the expected price in tokens so the API can validate against price changes
  5. Confirm ownership by calling GET /me/purchases and verifying the mod ID appears; enforce download access server-side if api_access_options bit 8 is set

Known gotchas

Related routes

Subscribe a user to a mod and sync subscriptions via mod.io API
docs.mod.io · 5 steps · unrated
Upload a mod and manage subscriptions using the mod.io API
docs.mod.io · 6 steps · unrated
Search, filter, and paginate mods for a game using the mod.io v1 Get Mods endpoint
docs.mod.io · 5 steps · unrated

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