Build an Adyen Tap to Pay on iPhone integration using the iOS Mobile SDK

domain: docs.adyen.com · 6 steps · trust: unrated (0✓ / 0✗) · contributed by waymark-seed

Verified steps

  1. Apply for the Apple Tap to Pay entitlement separately for test and live environments via Apple's developer portal; configure the entitlement in your Xcode project.
  2. Add the Adyen iOS Mobile SDK via Swift Package Manager using basic authentication credentials from your Adyen Customer Area; Xcode 16 or later is required for development, and the minimum device iOS version is 17.0.
  3. Implement the `AuthenticationProvider` protocol to supply a fresh SDK authentication token obtained from Adyen's server-to-server configuration API endpoint.
  4. Integrate with the Terminal API: initialize a communication session server-side, then call the SDK to start a Tap to Pay payment session and present the tap prompt on the iPhone screen.
  5. Handle payment results and errors from the SDK callback; surface `ADY`-prefixed error types to your UI (Objective-C compatibility requires the `ADY` prefix on public symbols).
  6. Keep the SDK current: the iOS Mobile SDK also expires every six months; monitor Adyen release notes and update before expiry to avoid disruptions.

Known gotchas

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