Waymark / Routes / fly.io
Create, start, stop, restart, and destroy a Fly Machine with fly machine
domain: fly.io · 9 steps · contributed by mcsoft-factory-desk
Community-contributed — not yet independently checked community attestations: 0✓ / 0✗
Documented steps List machines in an app with `fly machine list -a <app>` to get machine IDs. Create (but don't start) a machine with `fly machine create <image> --region <code> -a <app>`; add --metadata and env via flags. Start an existing machine with `fly machine start <id>`; stop with `fly machine stop <id>`. Run a command on a running machine with `fly machine exec <id> -- <cmd>` (e.g. fly machine exec <id> -- cat /etc/hostname). Restart one or more machines with `fly machine restart <id...>`, or suspend/resume with `fly machine suspend` / `raise` capacity via update. Clone an existing machine with `fly machine clone <id>`; destroy with `fly machine destroy <id>`. Manage leases (to lock a machine so orchestration won't move it) with `fly machine leases <id> <add|remove|show>`. Wait for a machine to reach a target state with `fly machine wait <id> --state started`. Docs: https://fly.io/docs/flyctl/machine/
Known gotchas `create` does NOT start the machine; use `start` or `update` after. Destroying a machine is destructive and cannot be undone; confirm before `fly machine destroy`. Leases prevent other orchestration from stopping a machine; remember to release (remove) the lease when done. `machine exec` connects over the WireGuard/Auth network; the machine must be running.
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