Publish a Steam Workshop item using ISteamUGC CreateItem and SubmitItemUpdate

domain: steamworks · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. Call ISteamUGC::CreateItem with the consumer AppID and workshop file type k_EWorkshopFileTypeCommunity; handle the CreateItemResult_t call result to obtain the published file ID
  2. Call ISteamUGC::StartItemUpdate with the published file ID to obtain an UGCUpdateHandle_t, then set metadata: SetItemTitle, SetItemDescription, SetItemContent (local folder path), SetItemPreview (preview image path), and SetItemVisibility
  3. Call ISteamUGC::SubmitItemUpdate with the handle and a change note; register a SubmitItemUpdateResult_t call result handler and check m_eResult for success
  4. Track upload progress between the SubmitItemUpdate call and the result via ISteamUGC::GetItemUpdateProgress
  5. For subsequent updates, skip CreateItem and call StartItemUpdate directly with the existing published file ID

Known gotchas

Related routes

Publish a Workshop item for a Steam game using the ISteamUGC API
partner.steamgames.com · 6 steps · unrated
Upload and publish a Workshop UGC item for a Steam game using the Steamworks SDK
partner.steamgames.com · 6 steps · unrated
Query a user's Steam Workshop submissions with ISteamUGC
partner.steamgames.com · 5 steps · unrated

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