Publish a digital asset listing on Epic's Fab marketplace

domain: gaming · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. Register as a seller on Fab (the unified marketplace that replaced the Unreal Marketplace, Sketchfab Store, and Quixel Bridge) and complete payout/tax setup
  2. Create a new listing in the Fab Publishing Portal, choosing the correct asset category and engine/format compatibility
  3. Upload the asset package following Fab's technical asset requirements (folder structure, supported file formats, thumbnail/media specs) exactly, since failing them is a common first-submission rejection reason
  4. Build out the listing's media set (preview images, description, tags) and submit it for Epic's content and technical compliance review
  5. Respond to any reviewer feedback and resubmit if rejected, then monitor the listing once live for the standard revenue share payout

Known gotchas

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