Trigger and receive events from Houdini Master Control over its local HTTP interface

domain: houdinimc.com · 6 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. In Houdini MC, go to Scheduled Events > Add Event > Incoming Event from Smart Mechanism to create a Custom_Term for a specific in-room device or trigger
  2. Note the full callback URL Houdini generates, in the form http://<houdini-host>:14999/<Custom_Term>
  3. From your microcontroller or external system, send an HTTP GET request to that URL to fire the associated action (sound, video, light scene, next puzzle state, etc.) inside Houdini
  4. To have Houdini call out to external hardware instead, go to Automations > HTTP Requests, create a new request, choose GET, and enter the target device's URL
  5. Reuse the same Custom_Term pattern for PLC or Arduino/ESP32-style triggers by having the controller load the Houdini URL when its own input (e.g. a relay or sensor) activates
  6. Test each trigger manually first (loading the URL directly in a browser) before wiring it to real hardware, since Houdini's default response behavior for the endpoint is minimal

Known gotchas

Related routes

Send track and identify events to a RudderStack HTTP source via the HTTP API
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