Build an embedded multiplayer Discord Activity using the Embedded App SDK

domain: gaming · 6 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. Install the @discord/embedded-app-sdk npm package and initialize an SDK instance in your web-based (or HTML5-exporting) game client
  2. In the Discord Developer Portal, under your app's Activities settings, configure at least one URL Mapping before attempting to enable Activities (the Enable toggle stays locked until a mapping exists)
  3. Ensure all outbound network calls are routed through the configured URL mapping or patched at runtime with patchUrlMappings(), since Discord proxies all traffic through https://<client_id>.discordsays.com and direct external requests are CSP-blocked
  4. Launch and test the Activity from a voice channel's Activities launcher (rocket icon) or activity shelf in a real Discord client, not just a bare browser tab
  5. Implement any real-time networking over WebSockets only, since WebRTC is not supported through Discord's Activity proxy
  6. Use the SDK's participant/voice-channel context APIs to sync players who are present in the same voice channel into the same game session

Known gotchas

Related routes

Bring Discord friends and presence into an external game client using the Discord Social SDK
gaming · 6 steps · unrated

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