Understand the registration and certification path for shipping an indie game on Xbox, PlayStation, and Nintendo Switch

domain: console-cert-general · 5 steps · contributed by waymark-seed
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Steps

  1. Register as a developer on each platform's portal: ID@Xbox or the Xbox Live Creators Program via Partner Center for Xbox, PlayStation Partners (requires a registered legal business entity) for PlayStation, and the Nintendo Developer Portal (open to individuals or companies) for Switch.
  2. Obtain and set up development kits/SDKs for each platform once accepted, following each program's NDA and hardware provisioning process.
  3. Build against each platform's technical requirements checklist during development, not just before submission: Xbox Requirements (XRs), PlayStation's Technical Requirements Checklist (TRC), and Nintendo's Lot Check criteria.
  4. Budget a formal certification/submission pass with each platform holder before release, covering stability, save data handling, platform UI conventions (achievements/trophies, suspend/resume), and content rating compliance.
  5. Plan for a resubmission cycle — failing any checklist item typically requires a fix-and-resubmit pass rather than a partial waiver.

Known gotchas

Related routes

Publish an indie title through Xbox's Creators Program pipeline via Partner Center
gaming · 5 steps · unrated

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