Set up an automated multiplatform build pipeline for a Unity project using Unity DevOps Build Automation

domain: docs.unity.com · 5 steps · contributed by waymark-seed
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Steps

  1. Note that Unity Cloud Build has been rebranded as Build Automation, a component of Unity DevOps, using the same underlying service.
  2. In the Unity Cloud dashboard, create a Build Automation configuration under DevOps, selecting your source repo, target platform, and Unity version.
  3. Configure build triggers so a push to a branch or a pull request automatically kicks off a build, and set any required environment variables/secrets in the configuration's advanced settings.
  4. Add platform-specific signing credentials (Android keystore, iOS provisioning profile) to the configuration so release builds are properly signed.
  5. Consume build artifacts via the Unity Cloud API/webhooks to feed them into further pipeline stages such as store upload or test device deployment.

Known gotchas

Related routes

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