Deploy a PlayFab Multiplayer Servers build using a managed container and the game server SDK ReadyForPlayers callback

domain: playfab.com · 5 steps · contributed by waymark-seed
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Steps

  1. Author your game server to call the PlayFab GSDK's ReadyForPlayers when it can accept players
  2. Create a build with CreateBuildWithManagedContainer (or CreateBuildWithCustomContainer for custom images), specifying assets and mount paths
  3. Set the StartGameCommand to the shell command that launches your server binary inside the container
  4. Test locally with LocalMultiplayerAgent before deploying to Azure regions
  5. Monitor build region status and scale VM counts, then allocate servers via multiplayer server requests

Known gotchas

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