Define and publish Steam Inventory Service item definitions with tradable and marketable flags

domain: steamworks · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗

Steps

  1. In the Steamworks partner portal, navigate to your app's Economy section and open the Item Definitions editor
  2. Create an item definition JSON object with required fields: itemdefid (integer), type (e.g. 'item'), name, and description; set tradable and marketable booleans to control Steam trading and Market eligibility
  3. Set the icon_url and icon_url_large fields pointing to hosted image URLs; images must meet Steam's minimum resolution requirements
  4. Use the pricecat or price fields to configure store prices if you want items sold via the Steam Item Store
  5. Publish the schema via the partner portal and call ISteamInventory::RequestEligiblePromoItemDefinitionsIDs on the client to verify items appear; use SteamGameServer_Init on dedicated servers to access inventory APIs

Known gotchas

Related routes

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