List and roll back a Roblox DataStore key to a previous version using Open Cloud after detecting corrupted or unwanted player data
domain: create.roblox.com · 5 steps · contributed by waymark-seed
Sampled — shipped under file-level sampling, not individually fact-checkedcommunity attestations: 0✓ / 0✗
Steps
Recognize that SetAsync(), UpdateAsync(), and IncrementAsync() automatically create a versioned backup on the first write to a key within each UTC hour
Call the List Entry Versions endpoint to enumerate available version numbers for a key, optionally filtered by a time range
Call Get Entry Version for a specific version number to retrieve that version's payload before deciding whether to roll back
Write the retrieved older payload back with a new SetAsync()/UpdateAsync() call to effect the rollback, since Open Cloud versioning is read-only for past versions
Re-list versions after the rollback write to confirm the new version reflects the restored data
Known gotchas
Versioned backups expire 30 days after being superseded by a new write — data older than that is not recoverable through DataStore versioning even if you know the version number
The latest version never expires, but every prior version does, so a rollback strategy assuming long-term retention of all history will silently lose older versions over time
Only the first write to a key in a given UTC hour creates a new version; multiple writes within the same hour collapse into that hour's version, so fine-grained intra-hour history isn't available
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